Monday, 24 February 2014

Maya Orrery Experiment

Diving into Maya I have tried to put my thoughts together about making a working orrery with the use of showing gears (Rather then hidden). Although it is very basic and blocky (all gears have the same number of teeth etc) this would  (in principle) work if the gears were the correct size (number of teeth). The rotation is made by a separate lot of gears which is connected by the chain (which I need to work out how I could animate).

Close ups

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