Here I took a quick render of how it would look in shot. So far even in this early stage it is looking promising and I can slowly picture the world of jello in my mind. However, I was not to keen on the muddy texture (which should be yellow) which is due to the up sized object. This up size has its drawbacks as it shifts the out come of the texture. I also wanted to see what it would look like in the shot of the ball getting stuck. With this in mind I experimented with this.
(Hard to see)
I thinned out the object and it made it A LOT more clear and jello like.