Saturday, 1 March 2014

Moving Chain

Here I have experimented in making a moving linked chain which took quite a while to figure out.

Brake down in three steps.

Curve that will be used as a base for the joints and links

Joints attached and using the curve as a Spine IK

Links parented to the Joints at the links pivot point.  The chain is then animated by using the Spine IK offset.

The Chain in action.

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