Monday, 24 March 2014

Tweaking & Testing - Pre_Viz

Working on the pre_viz I have been tweaking the camera, how the objects come into shot and the rising tower. I am still working on timing but I think the rise works well and is timed nicely with the new objects coming into shot. I also think the pop in of the objects into shot works well with it taking up the hole screen (rather than being under the cam like the old Pre_Viz).

However, I think after watching it player out that the rings are spinning a little to fast and need slowing down.

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